GameAnalytics
UI & Visual Designer

GameAnalytics is a mobile game analytics tool helping developers to track performance and improve player retention.

At GameAnalytics, I worked as both a UI Designer and Visual Designer — bridging brand, product, and marketing. I was responsible for evolving the product’s interface, designing scalable UI patterns, and creating visual assets that brought the platform’s identity to life.

Copenhagen, Denmark
07.2021 - 01.2023

Scope & Contributions

    • Owned and evolved the core product design system — built scalable, reusable UI components and patterns

    • Led accessibility improvements across the platform, ensuring WCAG compliance

    • Played a key role in the product redesign initiative, from defining UX foundations to crafting a fresh visual language

    • Collaborated with developers to deliver pixel-perfect handoff and maintain design consistency at scale

    • Solely responsible for marketing design — including landing pages, digital campaigns, visuals, and social content

    • Redesigned the company’s marketing website with a modular, responsive layout focused on conversion and clarity

    • Acted as an embedded visual strategist within the marketing team, aligning brand tone with user needs

    • Proposed and built a Marketing Design System to complement the product system — enabling faster delivery and visual consistency across teams

    • Created documentation and guidelines for scalable use across web, social, and campaigns

    • Acted as a mini product owner across both marketing and product initiatives — driving prioritization and communication between design, dev, and stakeholders

    • Balanced hands-on execution with strategic planning, shaping both UX and visual direction

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