
GameAnalytics
UI & Visual Designer
GameAnalytics is a mobile game analytics tool helping developers to track performance and improve player retention.
At GameAnalytics, I worked as both a UI Designer and Visual Designer — bridging brand, product, and marketing. I was responsible for evolving the product’s interface, designing scalable UI patterns, and creating visual assets that brought the platform’s identity to life.
Copenhagen, Denmark
07.2021 - 01.2023
Scope & Contributions
-
Owned and evolved the core product design system — built scalable, reusable UI components and patterns
Led accessibility improvements across the platform, ensuring WCAG compliance
Played a key role in the product redesign initiative, from defining UX foundations to crafting a fresh visual language
Collaborated with developers to deliver pixel-perfect handoff and maintain design consistency at scale
-
Solely responsible for marketing design — including landing pages, digital campaigns, visuals, and social content
Redesigned the company’s marketing website with a modular, responsive layout focused on conversion and clarity
Acted as an embedded visual strategist within the marketing team, aligning brand tone with user needs
-
Proposed and built a Marketing Design System to complement the product system — enabling faster delivery and visual consistency across teams
Created documentation and guidelines for scalable use across web, social, and campaigns
-
Acted as a mini product owner across both marketing and product initiatives — driving prioritization and communication between design, dev, and stakeholders
Balanced hands-on execution with strategic planning, shaping both UX and visual direction



