Chaos | Cylindo
Senior UI & UX Designer

Chaos is a global company known for its industry-leading 3D visualization tools like V-Ray, Enscape, and Corona — widely used in architecture, film, and product design. As part of its mission to build an end-to-end visualization ecosystem, Chaos brought several specialized teams under its umbrella, including Cylindo.

I was part of Cylindo, a business unit within Chaos focused on 3D product visualization for furniture brands and retailers. Cylindo’s platform helps companies showcase their products through photorealistic visuals, 360° views, and AR — making it easier for customers to explore, customize, and feel confident in their purchases.

About the Project

Curator was a central content management tool used across multiple teams in the company, but over time it had become a source of confusion and inefficiency due to its complex and inconsistent user experience. While the tool was powerful, it lacked clarity, cohesion, and discoverability — making it difficult for internal teams to navigate and use confidently.

After joining the team, I took ownership of improving Curator's UX, focusing on refining user flows, aligning cross-team needs, and ensuring it could scale as the company grew. This project became a turning point in how the tool was perceived — and laid the foundation for a better product experience and cross-functional collaboration.

Copenhagen, Denmark
12.2023 - 05.2025

Scope & Contributions

    • Audited the current experience of Curator across multiple teams and user types

    • Identified pain points through direct feedback, product usage reviews, and support tickets

    • Noticed inconsistencies in labeling, navigation, and logic between similar features

    • Conducted interviews with key internal users from marketing, editorial, and product

    • Gathered diverse needs and defined primary use cases for different team workflows

    • Built alignment with PMs and engineers on shared priorities and goals

    • Mapped out existing user flows and restructured them into more intuitive paths

    • Proposed a new navigation and IA system to improve task discoverability

    • Simplified feature logic and terminology to better match users' mental models

    • Presented the issues and proposed redesign to stakeholders through storytelling and user journey examples

    • Advocated for a long-term vision while delivering quick wins to build momentum

    • Shared rationale behind decisions clearly with engineers and team leads to secure buy-in

    • Reduced unnecessary steps in key workflows, leading to faster task completion for users

    • Created a stronger foundation for future feature releases with a scalable UX framework

    • Built trust across teams through transparent communication and practical improvements

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