GameAnalytics
UI & Visual Designer

GameAnalytics is a mobile game analytics tool helping developers to track performance and improve player retention.

At GameAnalytics, I worked as both a UI Designer and Visual Designer — bridging brand, product, and marketing. I was responsible for evolving the product’s interface, designing scalable UI patterns, and creating visual assets that brought the platform’s identity to life.

Copenhagen, Denmark
07.2021 - 01.2023

Project Overview

  • Role

  • Timeline

  • Team structure (optional)

  • Tools used

Challenge & Goals

What was the problem or design need?
Were you evolving a legacy design? Building new components? Helping with growth?

Process

  • UI system work (wireframes, components, design tokens)

  • Visual explorations (colors, layout, moodboards, etc.)

  • Collaboration with other teams (e.g. dev handoff, product planning)

  • Brand extensions (illustration, marketing visuals)

Next
Next

Hyperbid