
GameAnalytics
UI & Visual Designer
GameAnalytics is a mobile game analytics tool helping developers to track performance and improve player retention.
At GameAnalytics, I worked as both a UI Designer and Visual Designer — bridging brand, product, and marketing. I was responsible for evolving the product’s interface, designing scalable UI patterns, and creating visual assets that brought the platform’s identity to life.
Copenhagen, Denmark
07.2021 - 01.2023
Project Overview
Role
Timeline
Team structure (optional)
Tools used
Challenge & Goals
What was the problem or design need?
Were you evolving a legacy design? Building new components? Helping with growth?
Process
UI system work (wireframes, components, design tokens)
Visual explorations (colors, layout, moodboards, etc.)
Collaboration with other teams (e.g. dev handoff, product planning)
Brand extensions (illustration, marketing visuals)